Projectile
Inherits SF::Drawable < Reference < Object
Constructors
new(position : SF::Vector2f, direction : SF::Vector2f)
SourceInstance methods
apply_speed(direction)
Sourcedirection
Sourcedirection=(direction : SF::Vector2(Float32))
Sourcedraw(target, states)
Sourceglobal_bounds
Sourcemove
Sourcenormalize_movement
Sourceposition
Sourceposition=(position : SF::Vector2(Float32))
Source