class

SfmlBook::Chapter6::SettingsState

Inherits SfmlBook::Chapter6::State < Reference < Object

Constructors

new(stack : StateStack, context : State::Context)
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Instance methods

add_buton_label(action : Player::Action, pos_y, text)
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destroy
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draw
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handle_event(event : SF::Event)
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update(delta : SF::Time)
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update_labels
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