IconRenderer::Assets::AnimationSprite
Inherits Reference < Object
Represents the metadata of an animation frame's sprite
Constructors
new(texture : String, position : Tuple(Float32, Float32), scale : Tuple(Float32, Float32), rotation : Float64, flipped : Tuple(Int32, Int32), z : Int32)
Sourcenew(obj : PList::Value)
SourceInstance methods
flipped
Sourceposition
Sourcerotation
Sourcescale
Sourcetexture
Source