LSProtocol::CodeAction
Inherits JSON::Serializable / Reference / Object
A code action represents a change that can be performed in code, e.g. to fix a problem or to refactor code.
A CodeAction must set either edit and/or a command. If both are supplied, the edit is applied first, then the command is executed.
Constructors
Instance methods
A command this code action executes. If a code action provides an edit and a command, first the edit is executed and then the command.
A data entry field that is preserved on a code action between
a textDocument/codeAction and a codeAction/resolve request.
@since 3.16.0
Marks that the code action cannot currently be applied.
Clients should follow the following guidelines regarding disabled code actions:
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Disabled code actions are not shown in automatic lightbulbs code action menus.
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Disabled actions are shown as faded out in the code action menu when the user requests a more specific type of code action, such as refactorings.
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If the user has a keybinding that auto applies a code action and only disabled code actions are returned, the client should show the user an error message with
reasonin the editor.
@since 3.16.0
Marks this as a preferred action. Preferred actions are used by the auto fix command and can be targeted
by keybindings.
A quick fix should be marked preferred if it properly addresses the underlying error. A refactoring should be marked preferred if it is the most reasonable choice of actions to take.
@since 3.15.0