class

Traffic::Scene::Play

Inherits GSDL::Scene < GSDL::Loadable < Reference < Object

Constructors

Instance methods

add_x_check_for_game_over(type : String, strikes : GSDL::AnimatedSprite)
Source
draw(draw : GSDL::Draw)
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draw_black_border_past_map(draw : GSDL::Draw)
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draw_debug_graph(draw : GSDL::Draw)
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draw_grass_on_map(draw : GSDL::Draw)
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draw_manual_hud_ui(draw : GSDL::Draw)
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update(dt : Float32)
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