class

MonsterMaze::OilPool

Inherits Reference < Object

Constants

ActionRadius = 72
ActiveRefreshTime = 10.seconds
EmptyThreshold = 0.75
MaxOilAlpha = 255

Constructors

new(row, col)
Source

Instance methods

dip!
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draw(window : SF::RenderWindow, fill_sprite : SF::Sprite)
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draw_action_circle(window)
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draw_refilling(window, fill_sprite)
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empty?
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radius
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