JamWarmUp::Player
Inherits JamWarmUp::Ship < Reference < Object
Constants
FireDuration = 125.milliseconds
Speed = 640
SpriteFile = "./assets/player.png"
Constructors
new(x = 0, y = 0)
SourceInstance methods
bullets
Sourcedraw(window : SF::RenderWindow)
Sourcefire_bullet
Sourcefire_timer
Sourcemove_with_level(dx, dy)
Sourcemove_with_speed(frame_time, dx, dy)
Sourceremove_dead_bullets
Sourceupdate(frame_time, keys : Keys)
Sourceupdate_firing(keys)
Sourceupdate_movement(frame_time, keys : Keys)
Source