class

FogOfWar::Scene::Editor

Inherits GSF::Scene < Reference < Object

Constants

ItemsToPlace = ["border", "player"]
Margin = 64
PaddingSelection = 16
TextColor = SF::Color::Green

Constructors

new(window)
Source

Instance methods

border(*args, **options)
Source
border(*args, **options, &)
Source
draw(window)
Source
draw_editor(window)
Source
draw_header_label(window, label, size, x, y)
Source
draw_hud(window)
Source
draw_menu_background(window)
Source
editor_update(frame_time, keys, mouse)
Source
item_to_place
Source
level
Source
level_data
Source
place_item(mouse)
Source
player
Source
reset
Source
test_level_key
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update(frame_time, keys : Keys, mouse : Mouse, joysticks : Joysticks)
Source
update_menu(frame_time, keys : Keys, mouse : Mouse, joysticks : Joysticks)
Source
update_menu_levels(frame_time, keys : Keys, mouse : Mouse, joysticks : Joysticks)
Source
view
Source