class

Escapist::Floor

Inherits Reference < Object

Constants

Padding = 56

Constructors

new(view : GSF::View, rooms : Hash(String, Escapist::Room), first_room_key : String)
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Instance methods

draw(window : SF::RenderWindow)
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player
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room_key
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rooms
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switch_room(room_key)
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update(frame_time, keys : Keys)
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update_viewport(room : Room)
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view
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