Cards::Chip
Inherits Reference < Object
Constants
HEIGHT = 16
HEIGHT_DEPTH = 3
MOVEMENT_FRAMES = 16
WIDTH = 32
Constructors
Class methods
amounts
Sourceheight
Sourceheight_depth
Sourcelargest(total : Int32 | Float32) : Chip | Nil
Sourcewidth
SourceInstance methods
amount
Sourcecopy
Sourcedraw(screen_x = 0, screen_y = 0, alpha = 255_u8)
Sourceframe(*args, **options)
Sourceframe(*args, **options, &)
Sourceframe=(frame : Int32)
Sourceframes(*args, **options)
Sourceframes(*args, **options, &)
Sourceheight
Sourceheight_depth
Sourcemove(move_to : Game::Vector)
Sourcemoved?
Sourcemoving?
Sourceposition
Sourceposition=(position : Game::Vector)
Sourceupdate(frame_time)
Sourcevalue
Sourcex(*args, **options)
Sourcex(*args, **options, &)
Sourcex=(arg)
Sourcey(*args, **options)
Sourcey(*args, **options, &)
Sourcey=(arg)
Source