class

IGOL::State

Inherits Reference < Object

Constructors

new(variables : Hash(String, Pattern), grid : GameOfLife)

Instance methods

==(other : self)

Returns true if this reference is the same as other. Invokes same?.

[](idx)
copy(variables = @variables, grid = @grid) : State
grid
hash(hasher)

See Object#hash(hasher)

to_named_tuple
to_s(io)
to_tuple
variables

Macros

[]=(variables_pattern, grid_pattern, rhs)