IGOL::State
Inherits Reference < Object
Constructors
new(variables : Hash(String, Pattern), grid : GameOfLife)
Instance methods
==(other : self)
Returns true if this reference is the same as other. Invokes same?.
[](idx)
copy(variables = @variables, grid = @grid) : State
grid
hash(hasher)
See Object#hash(hasher)
to_named_tuple
to_s(io)
to_tuple
variables
Macros
[]=(variables_pattern, grid_pattern, rhs)