Dust::DisplayNode
Inherits Comparable < Reference < Object
The tree that gets rendered. Field order matters: Ord compares
(size, name, children) lexicographically, exactly like the Rust struct.
Constants
EMPTY = [] of DisplayNode
Leaf nodes share this immutable empty list instead of allocating one each.
Constructors
new(size : UInt64, name : String, children : Array(DisplayNode) | Nil)
SourceInstance methods
<=>(other : DisplayNode) : Int32
The comparison operator. Returns 0 if the two objects are equal,
a negative number if this object is considered less than other,
a positive number if this object is considered greater than other,
or nil if the two objects are not comparable.
Subclasses define this method to provide class-specific ordering.
The comparison operator is usually used to sort values:
# Sort in a descending way:
[3, 1, 2].sort { |x, y| y <=> x } # => [3, 2, 1]
# Sort in an ascending way:
[3, 1, 2].sort { |x, y| x <=> y } # => [1, 2, 3]
children
Sourcename
Sourcenum_siblings
Sourceordered_children(is_reversed : Bool) : Array(DisplayNode)
Sourcesize
Sourceto_json(io : IO, output_type : String) : Nil
Sourceto_json(output_type : String) : String
Source