class

Games::IncrementingStatValue(T)

Inherits BaseComponent < Lucky::BaseComponent < Lucky::HTMLBuilder < Lucky::SelectHelpers < Lucky::LabelHelpers < Lucky::InputHelpers < Lucky::TagDefaults < Lucky::RenderIfDefined < Lucky::HelpfulParagraphError < Lucky::MountComponent < Lucky::ForgeryProtectionHelpers < Lucky::TimeHelpers < Lucky::UrlHelpers < Lucky::HTMLTextHelpers < Lucky::TextHelpers < Lucky::NumberToCurrency < Lucky::AssetHelpers < Lucky::Assignable < Lucky::SpecialtyTags < Lucky::FormHelpers < Habitat::SettingsHelpers < Habitat::TempConfig < Lucky::LinkHelpers < Lucky::CustomTags < Lucky::CheckTagContent < Lucky::BaseTags < Lucky::CheckTagContent < Reference < Object

Constants

ASSIGNS = [attribute : Avram::PermittedAttribute(T), game : Game, disabled : Bool = false] of Nil

Constructors

new(attribute : Avram::PermittedAttribute(T), game : Game, disabled : Bool = false, **unused_exposures)

Class methods

file_location

Returns the relative file location to the project root. e.g. src/components/my_component.cr

Source

Instance methods

attribute
disabled?
disabled_class
Source
game
render
Source