struct

ShaderProgram

Inherits Struct < Value < Object

Class methods

build(vertex_shader_source, fragment_shader_source)
Source
build
Source

Instance methods

set_uniform(name : String, value : LibGL::UInt)
Source
set_uniform(name : String, value : LibGL::Int)
Source
set_uniform(name : String, value : LibGL::Float)
Source
set_uniform(name : String, value : Mat4f)
Source
set_uniform(name : String, value : Vec3f)
Source