class

RenderLoop::Engine

Inherits Reference / Object

Receives events from the main loop

Instance methods

flush

Called to perform cleanup operations after the sceen has been rendered.

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render

Called at intervals desigated by the configured frame rate. This is used to render the scene.

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shutdown

Called when the application is shutting down.

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startup

Called when the main loop is starting up. Use this to set things up.

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tick(tick : RenderLoop::Tick, input : RenderLoop::Input)

Called at each iteration of the main loop. This is when game state should be updated.

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