WGPU
TODO: Write documentation for Wgpu
Constants
COPY_BYTES_PER_ROW_ALIGNMENT = 256
DESIRED_NUM_FRAMES = 3
MAX_ANISOTROPY = 16
MAX_COLOR_TARGETS = 4
MAX_MIP_LEVELS = 16
MAX_VERTEX_BUFFERS = 16
VERSION = "0.9.0"
Instance methods
set_log_callback(callback : LogCallback)
Sourceset_log_level(level : LogLevel)
SourceNested types
- WGPU::Adapter
- WGPU::AdapterType
- WGPU::AddressMode
- WGPU::BackendType
- WGPU::BindGroupLayout
- WGPU::BindGroupLayoutEntry
- WGPU::BlendComponent
- WGPU::BlendFactor
- WGPU::BlendOperation
- WGPU::BlendState
- WGPU::Buffer
- WGPU::BufferBindingType
- WGPU::BufferDescriptor
- WGPU::BufferMapAsyncStatus
- WGPU::BufferUsage
- WGPU::BufferUsageFlags
- WGPU::ColorTargetState
- WGPU::ColorWriteMask
- WGPU::ColorWriteMaskFlags
- WGPU::Colors
- WGPU::CommandBuffer
- WGPU::CommandEncoder
- WGPU::CommandEncoderDescriptor
- WGPU::CompareFunction
- WGPU::CreatePipelineAsyncStatus
- WGPU::CullMode
- WGPU::Device
- WGPU::ErrorFilter
- WGPU::ErrorType
- WGPU::Extent3D
- WGPU::FilterMode
- WGPU::FragmentState
- WGPU::FrontFace
- WGPU::ImageCopyBuffer
- WGPU::ImageCopyTexture
- WGPU::IndexFormat
- WGPU::InputStepMode
- WGPU::LoadOp
- WGPU::LogCallback
- WGPU::LogLevel
- WGPU::MapMode
- WGPU::MapModeFlags
- WGPU::MultisampleState
- WGPU::Origin3D
- WGPU::PipelineLayout
- WGPU::PipelineStatisticName
- WGPU::PresentMode
- WGPU::PrimitiveState
- WGPU::PrimitiveTopology
- WGPU::QueryType
- WGPU::Queue
- WGPU::QueueWorkDoneStatus
- WGPU::Rectangle
- WGPU::RenderPass
- WGPU::RenderPassColorAttachmentDescriptor
- WGPU::RenderPassDescriptor
- WGPU::RenderPipeline
- WGPU::RenderPipelineDescriptor
- WGPU::SType
- WGPU::SamplerBindingType
- WGPU::ShaderModule
- WGPU::ShaderStage
- WGPU::ShaderStageFlags
- WGPU::Size
- WGPU::StencilOperation
- WGPU::StorageTextureAccess
- WGPU::StoreOp
- WGPU::Surface
- WGPU::SurfaceDescriptor
- WGPU::SwapChain
- WGPU::SwapChainDescriptor
- WGPU::Texture
- WGPU::TextureAspect
- WGPU::TextureComponentType
- WGPU::TextureDataLayout
- WGPU::TextureDescriptor
- WGPU::TextureDimension
- WGPU::TextureFormat
- WGPU::TextureSampleType
- WGPU::TextureUsage
- WGPU::TextureUsageFlags
- WGPU::TextureView
- WGPU::TextureViewDimension
- WGPU::VertexBufferLayout
- WGPU::VertexFormat
- WGPU::VertexState
- WGPU::Viewport
- WGPU::WgpuId