Alea::XSR256
Inherits Alea::XSR / Alea::PRNG / Reference / Object
Alea::XSR256 is the alternative PRNG loaded with 256 bits of state.
As a result of this, double steps are needed and therefore performance is affected.
- period: 2^256 -1
- state type: UInt64
Constants
Constructors
Initializes the PRNG with initial seeds.
@parameters:
seed32: value as input to init. the state of 32-bit generators.seed64: value as input to init. the state of 64-bit generators.
@note: both 32-bit and 64-bit states are internally processed
as arrays of UInt64, and so is the type of seeds.
@references:
Alea::Core::SplitMix64(4)#init_state.
@exceptions:
Alea::UndefinedErrorif any ofseed32orseed64is negative.
Initializes the PRNG with initial states.
@parameters:
state32: array of values for state of 32-bit generators.state64: array of values for state of 64-bit generators.
Initializes the PRNG with initial seed.
@parameters:
seed: value as input to init. the state of both 32-bit and 64-bit generators.
@references:
Alea::Core::SplitMix64(4)#init_state.
@exceptions:
Alea::UndefinedErrorifseedis negative.
Instance methods
Performs an advance over the 32-bit state.
This is the equivalent of 2^128 calls to #next_u32.
@parameters:
long: flag to advance the state by2^192calls.
Performs an advance over the 32-bit state.
This is the equivalent of 2^128 calls to #next_u32.
@parameters:
long: flag to advance the state by2^192calls.
Generate a uniform-distributed random UInt32.
@examples:
rng = Alea::XSR128.new
rng.next_u32 # => 1767702788
Generate a uniform-distributed random UInt64.
@examples:
rng = Alea::XSR256.new
rng.next_u # => 9136120204379184874