class

SplatfestSimulator::Team

Inherits Reference < Object

Constants

MAX_TEAM_SIZE = 4

Constructors

new(given_players = MAX_TEAM_SIZE.times.map do Player.new end.to_a, faction : Symbol = :neutral)
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Instance methods

clout
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clout=(clout : Int64)
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faction
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lose!(clout_change : Int64)
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losses
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losses=(losses : Int32)
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players
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streak
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streak=(streak : Int32)
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total_elo
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win!(clout_change : Int64)
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wins
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wins=(wins : Int32)
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