Game
Inherits Reference < Object
Constructors
new(screen_width : Int32, screen_height : Int32, scale : Float64, target_fps : Int8)
SourceInstance methods
draw(dt : Float64)
Sourcerun
Sourcescale
Sourcescale=(scale : Float64)
Sourcescreen_height
Sourcescreen_height=(screen_height : Int32)
Sourcescreen_width
Sourcescreen_width=(screen_width : Int32)
Sourcetarget_fps
Sourcetarget_fps=(target_fps : Int8)
Sourceupdate(dt : Float64)
Sourcevirtual_screen_height
Sourcevirtual_screen_width
Source