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struct
Player
Inherits
Struct
<
Value
<
Object
Constants
VALID = ["
Sword
", "
Bow
"]
Constructors
new
(name :
String
= "
Alice
")
Source
Instance methods
add_item
(item :
String
)
Source
items
Source
items=
(items :
Array
(
String
))
Source
name
Source
name=
(name :
String
)
Source