Molly2d::Molly
Instance methods
background
Sourcebackground=(a)
Sourceclear
Sourcedraw
Sourcedraw_game
Sourcedraw_rect(x, y, w, h, fill = true)
Sourcedraw_sprite(x, y, surface : SDL::Texture | Nil, stretch_x = 1, stretch_y = 1, flip_x = false, flip_y = false, angle = 0)
Sourcedraw_text(x, y, text, font)
Sourcehandle_event(event)
Sourcekeyboard_pressed?(key)
Sourceload
Sourceload_sound(path : String)
Sourceload_sprite(path : String)
Sourcemusics
Sourcemusics=(a)
Sourceplay_sound(sample)
Sourcequit
Sourcerender
Sourcerenderer
Sourcerenderer=(a)
Sourcerun
Sourcesamples
Sourcesamples=(a)
Sourceset_color(color : Molly2d::Color)
Sourcesetup_console
Sourceshould_quit
Sourceshould_quit=(a)
Sourcetext_width(text, font)
Sourcetextures
Sourcetextures=(a)
Sourceupdate(dt)
Sourceupdate_game(delta)
Sourcewindow
Sourcewindow=(a)
SourceMacros
data(*names, &block)
Source