module

Molly2d::Molly

Instance methods

background
Source
background=(a)
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clear
Source
draw
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draw_game
Source
draw_rect(x, y, w, h, fill = true)
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draw_sprite(x, y, surface : SDL::Texture | Nil, stretch_x = 1, stretch_y = 1, flip_x = false, flip_y = false, angle = 0)
Source
draw_text(x, y, text, font)
Source
handle_event(event)
Source
keyboard_pressed?(key)
Source
load
Source
load_sound(path : String)
Source
load_sprite(path : String)
Source
musics
Source
musics=(a)
Source
play_sound(sample)
Source
quit
Source
render
Source
renderer
Source
renderer=(a)
Source
samples
Source
samples=(a)
Source
set_color(color : Molly2d::Color)
Source
setup_console
Source
should_quit
Source
should_quit=(a)
Source
text_width(text, font)
Source
textures
Source
textures=(a)
Source
update(dt)
Source
update_game(delta)
Source
window
Source
window=(a)
Source

Macros

data(*names, &block)
Source

Nested types