NanoSVG::Gradient
Inherits Reference < Object
NOTE(port): class (not struct) so gradients stored in Paint can be mutated in place by the parser/rasterizer.
Constructors
new
SourceInstance methods
fx
Sourcefx=(fx : Float32)
Sourcefy
Sourcefy=(fy : Float32)
Sourcespread
Sourcespread=(spread : SpreadType)
Sourcestops
Sourcestops=(stops : Array(GradientStop))
Source