package

github.com/Groogy/boleite

0.1.0 / published Aug 27, 2018 / repository

Framework for developing Games in Crystal

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The documentation build for this version ran and did not produce anything usable. That is usually a shard that does not compile against the Crystal version it declared.

Last attempt Sep 25, 2026 at 21:22 UTC (attempt 28)

Reloading will not start another build. A version that does not compile under the current compiler is terminal, so one shard that cannot build does not crowd out the ones that can.

What the builder reported
docs-build: crystal docs exited 62

crystal docs said:

no-egress: verified in-process as uid 1000, ip and vsock sockets denied, io_uring denied, no_new_privs set
Crystal built without LibXML2 support, HTML sanitization will be skipped
In src/boleite/graphics/frame_buffer.cr:4:85

 4 | abstract def attach_buffer(texture : Texture, identifier : Symbol, slot : UInt8): Void
                                                                                     ^
Warning: space required before colon in return type restriction (run `crystal tool format` to fix this)

A total of 1 warnings were found.
Showing last frame. Use --error-trace for full trace.

There was a problem expanding macro 'method_added'

Code in src/boleite/backend/glfw_backend.cr:47:3

 47 | def create_graphics(config : BackendConfiguration)
      ^
Called macro defined in macro 'included'

 14 | macro method_added(method)

Which expanded to:

   96 | 
   97 |             
 > 98 |               def create_graphics(config : BackendConfiguration) 
                          ^--------------
Error: this method overrides Boleite::Backend#create_graphics(config : BackendConfiguration) which has an explicit return type of Boleite::GraphicsContext.

Please add an explicit return type (Boleite::GraphicsContext or a subtype of it) to this method as well.

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