class

Dice::Node

Inherits Reference < Object

Constructors

new(nodes : Hash(Symbol, Array(Node)), raw : String)

Instance methods

best_strategies
best_strategy(index = 0)
best_strategy?(index = 0)
compact_modified_rolls(index = 0)
compact_modified_rolls?(index = 0)
compact_modified_rollses
compact_roll(index = 0)
compact_roll?(index = 0)
compact_rolls
dice(index = 0)
dice?(index = 0)
dices
eight(index = 0)
eight?(index = 0)
eighteen(index = 0)
eighteen?(index = 0)
eighteens
eights
faced(index = 0)
faced?(index = 0)
faceds
five(index = 0)
five?(index = 0)
fives
four(index = 0)
four?(index = 0)
fours
fourteen(index = 0)
fourteen?(index = 0)
fourteens
fudge(index = 0)
fudge?(index = 0)
fudges
keep_modifier(index = 0)
keep_modifier?(index = 0)
keep_modifiers
literal_modified_rolls(index = 0)
literal_modified_rolls?(index = 0)
literal_modified_rollses
literal_roll(index = 0)
literal_roll?(index = 0)
literal_rolls
many_rolls(index = 0)
many_rolls?(index = 0)
many_rollses
modified_rolls(index = 0)
modified_rolls?(index = 0)
modified_rollses
modifier(index = 0)
modifier?(index = 0)
modifiers
negative_roll_separator(index = 0)
negative_roll_separator?(index = 0)
negative_roll_separators
number(index = 0)
number?(index = 0)
number_digital(index = 0)
number_digital?(index = 0)
number_digitals
number_literal(index = 0)
number_literal?(index = 0)
number_literals
numbers
one(index = 0)
one?(index = 0)
one_hundred(index = 0)
one_hundred?(index = 0)
one_hundreds
ones
percent(index = 0)
percent?(index = 0)
percents
positive_roll_separator(index = 0)
positive_roll_separator?(index = 0)
positive_roll_separators
random_strategies
random_strategy(index = 0)
random_strategy?(index = 0)
raw
remove_modifier(index = 0)
remove_modifier?(index = 0)
remove_modifiers
roll_separator(index = 0)
roll_separator?(index = 0)
roll_separators
rolls(index = 0)
rolls?(index = 0)
rollses
single_roll(index = 0)
single_roll?(index = 0)
single_rolls
six(index = 0)
six?(index = 0)
sixes
sixteen(index = 0)
sixteen?(index = 0)
sixteens
strategies
strategy(index = 0)
strategy?(index = 0)
ten(index = 0)
ten?(index = 0)
tens
three(index = 0)
three?(index = 0)
threes
twelve(index = 0)
twelve?(index = 0)
twelves
twenties
twenty(index = 0)
twenty?(index = 0)
two(index = 0)
two?(index = 0)
twoes
verbose_roll(index = 0)
verbose_roll?(index = 0)
verbose_rolls
w(index = 0)
w?(index = 0)
worst_strategies
worst_strategy(index = 0)
worst_strategy?(index = 0)
ws