CrystalPE::Image_Resource_Directory
Inherits Reference < Object
https://referencesource.microsoft.com/#System.Deployment/System/Deployment/Application/PEStream.cs,b01be218023fc607,references
Constructors
parses a ImageResourceDirectory from a set of bytes. this should be exactly 16 bytes and only represents the core strucure without children or padding
parses and returns an Image_Resource_Directory stru8cture the represents the rsrc section offset is used for recursive and is not used for the parent call and is the byte offset from the start of the .rsrc directory
Instance methods
this is used for inheritance and child object storage. not technically a part of the win32 structure but logical to place it here as it makes inheritance easy
this is used for inheritance and child object storage. not technically a part of the win32 structure but logical to place it here as it makes inheritance easy
this is only used for exporting size and peformat but we need to store the padding to ensure we dont change the binary
this is only used for exporting size and peformat but we need to store the padding to ensure we dont change the binary
exports the treed structure of this and its children as it would apear in the pe file