vex
maingithub.com/hahwul/vex.cr
OpenVEX (Vulnerability Exploitability eXchange) implementation for Crystal, conforming to the OpenVEX v0.2.0 specification.
github.com/hahwul/vex.cr
OpenVEX (Vulnerability Exploitability eXchange) implementation for Crystal, conforming to the OpenVEX v0.2.0 specification.
github.com/malte-v/vez.cr
V-EZ bindings to Crystal.
github.com/veelenga/vicr
:v: Vim-like Interactive CRystal
github.com/sam0x17/video-manager
a tool for automatically optimizing files in your video library using ffmpeg
github.com/imdrasil/view_model.cr
ViewModel pattern implementation and extended form builder
github.com/franciscoadasme/views
Views and wrappers for stdlib collections
github.com/naqvis/crystal-vips
Crystal bindings for the libvips image processing library.
github.com/naqvis/virtualfs
Virtual filesystem for Crystal — mount directories and archives into a merged tree, build .vpak packages with compression, encryption, content-defined chunking, and deduplication
github.com/crystallabs/virtualtime
Advanced time, calendar, schedule, and remind library for Crystal
github.com/vidner/vision
Nobody see your vision, they walking around blindfolded
github.com/kojix2/visual_compiler
github.com/Kryptexdll/visual-but-in-crystal
github.com/luislavena/crystal-vite
Vite.js integration for Crystal applications
github.com/codedByShoe/crystal-vite
Vite integration for Crystal. Resolves a Vite 5+ build manifest and emits the script, stylesheet, and modulepreload tags for your entrypoints, with a dev mode that targets the Vite dev server.
github.com/GeopJr/vitepressify
💎🖖 Convert Crystal docs into VitePress
github.com/kebasyaty/vizbor
Vizbor is a high-level Crystal web framework that encourages rapid development and clean, \ pragmatic design. Its free and open source.
github.com/malte-v/vma.cr
VulkanMemoryAllocator bindings to Crystal.
github.com/voipstack/voipstack_audio_fork
SIP audio fork to websocket/file
github.com/VC365/volume-pulse
a lightweight volume control applet for Linux.
github.com/AristoRap/vow
Generate a typed client (TypeScript, or JavaScript plus a .d.ts) from your annotated Crystal methods.